135 cards found.

Abandon Hope

Sorcery {X}{1}{B} (2)

As an additional cost to cast this spell, discard X cards.
Look at target opponent's hand and choose X cards from it. That player discards those cards.
As Gerrard's form vanished into the maw of trees, Hanna mouthed a silent plea, mourning a crushed dream.



Color Identity: B,Black
Printings:
Tempest (Uncommon)

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Accorder's Shield

Artifact Equipment   {0} (0)

Equipped creature gets +0/+3 and has vigilance. (Attacking doesn't cause it to tap.)
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
An Auriok shield is polished to a mirror finish even on the inside, enabling its bearer to watch foes ahead and behind.



Color Identity:
Printings:
Scars of Mirrodin (Common)

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Formats:

Akki Drillmaster

Creature Goblin Shaman   2 / 2   {2}{R} (3)

{t}: Target creature gains haste until end of turn.
"What part of 'hayaku ikee!' did you not understand?"



Color Identity: R,Red
Printings:
Saviors of Kamigawa (Common)

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Ambush Viper

Creature Snake   2 / 1   {1}{G} (2)

Flash
Deathtouch



Color Identity: G,Green
Printings:
Commander Legends (Common)

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Angel's Feather

Artifact {2} (2)

Whenever a player casts a white spell, you may gain 1 life.
The angel represents divine perfection; even the smallest feather is imbued with beauty and benevolence.



Color Identity:

Arcbound Hybrid

Artifact Creature Beast   {4} (4)

Haste
Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)



Color Identity:
Printings:
Darksteel (Common)

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Bamboozle

Sorcery {2}{U} (3)

Target player reveals the top four cards of their library. You choose two of those cards and put them into that player's graveyard. Put the rest on top of their library in any order.



Color Identity: U,Blue
Printings:
Odyssey (Uncommon)

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Beacon of Unrest

Sorcery {3}{B}{B} (5)

Put target artifact or creature card from a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library.



Color Identity: B,Black

Blade of Selves

Artifact Equipment   {2} (2)

Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Equip {4}



Color Identity:
Printings:
Commander 2015 (Rare)

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Blinkmoth Infusion

Instant {12}{U}{U} (14)

Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
Untap all artifacts.
Power begets power.



Color Identity: U,Blue
Printings:
Fifth Dawn (Rare)

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Bonethorn Valesk

Creature Beast   4 / 2   {4}{R} (5)

Whenever a permanent is turned face up, Bonethorn Valesk deals 1 damage to any target.
Barbarians weave its spurs into ceremonial charms to proclaim their hardiness in battle.



Color Identity: R,Red
Printings:
Scourge (Common)

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Candles' Glow

Instant Arcane   {1}{W} (2)

Prevent the next 3 damage that would be dealt to any target this turn. You gain life equal to the damage prevented this way.
Splice onto Arcane {1}{W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)



Color Identity: W,White
Printings:
Champions of Kamigawa (Uncommon)

Foreign Names:

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Cateran Summons

Sorcery {B} (1)

Search your library for a Mercenary card, reveal that card, and put it into your hand. Then shuffle your library.
Even when recruitment is slow, the guild can always cook something up.



Color Identity: B,Black
Printings:
Mercadian Masques (Uncommon)

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Cephalid Constable

Creature Cephalid Wizard   1 / 1   {1}{U}{U} (3)

Whenever Cephalid Constable deals combat damage to a player, return up to that many target permanents that player controls to their owner's hand.



Color Identity: U,Blue
Printings:
Salvat 2005 (Rare)

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Cephalid Scout

Creature Cephalid Wizard Scout   1 / 1   {1}{U} (2)

Flying
{2}{U}, Sacrifice a land: Draw a card.
The more they survey the dreadful dry expanses, the more the cephalids thirst to tame them.



Color Identity: U,Blue
Printings:
Odyssey (Common)

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Champion's Helm

Artifact Equipment   {3} (3)

Equipped creature gets +2/+2.
As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.)
Equip {1}



Color Identity:
Printings:
Commander 2011 (Rare)

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Formats:

Chrome Mox

Artifact {0} (0)

Imprint — When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand.
{t}: Add one mana of any of the exiled card's colors.



Color Identity:


Copper Myr

Artifact Creature Myr   1 / 1   {2} (2)

{t}: Add {G}.
The myr are like verdigris: an ever-present patina on the surface of a metal world.



Color Identity: Green
Printings:
Scars of Mirrodin (Common)

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Crystal Quarry

Land (0)

{t}: Add {C}.
{5}, {t}: Add {W}{U}{B}{R}{G}.
"How tragic that greed eclipses beauty."
—Seton, centaur druid



Color Identity: White,Blue,Black,Red,Green
Printings:
Odyssey (Rare)

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Formats:

No results found.
Bummer

135 cards found.